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Calculate RGB24 row offsets and four-byte-aligned strides for dimensions from 1 to 4096. Check padded widths and both storage directions, rejecting invalid rows and non-Boolean direction flags.
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def bitmap_row_offset(width, height, row, top_down=False):
if any(type(v) is not int for v in (width, height, row)) or type(top_down) is not bool:
raise ValueError("bitmap.type")
if not 1 <= width <= 4096 or not 1 <= height <= 4096 or not 0 <= row < height:
raise ValueError("bitmap.range")
stride = ((3*width+3)//4)*4
physical_row = row if top_down else height-1-row
return physical_row*stride, strideThe example is a starting point for a real project, not a claim that generated code is already tested. Adjust paths, dependencies and expected behavior to match your application.